<aside> 💡 30S
</aside>

The beginning scene is same as 60s’ version, but the SFX emphasizes on the shifting form bright world(real world) to dark world(pocket’s world).

Take off the SFX of thing falling and cracking. The feeling of this scene is empty and everyone looking around.

The music and SFX from here will be just as same as 60s’ version.
<aside> 💡 20S
</aside>

The beginning could start from the main melody.

For the pocket scene, use the sound effects assigned to each pocket. The sound effects of five pockets should be different according to each scene and features of each character.
