<aside> 💡 30S

</aside>

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The beginning scene is same as 60s’ version, but the SFX emphasizes on the shifting form bright world(real world) to dark world(pocket’s world).

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Take off the SFX of thing falling and cracking. The feeling of this scene is empty and everyone looking around.

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The music and SFX from here will be just as same as 60s’ version.

<aside> 💡 20S

</aside>

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The beginning could start from the main melody.

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For the pocket scene, use the sound effects assigned to each pocket. The sound effects of five pockets should be different according to each scene and features of each character.

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